Space: 1999 -- 9,132 Days After Leaving Earth's Orbit ...

Intro

Season 1

Season 2

this episode: Intro (Season 0, Episode 0). I commemorate an anniversary.

I have always enjoyed Space: 1999. As a kid, I thought it was great. As a teenager, I still enjoyed it, despite being aware of the howlers it shared with so many other science-fiction offerings. Star Trek had the impossibility of a transporter, so why not have a series of atomic explosions push the Moon out of Earth’s orbit on Sept. 13, 1999? “Well, the amount of energy needed to move the Moon from orbit would vaporize it.” Details. Details. Stop being such a joyless scold.

For two main reasons, the show triggers a lot more nostalgia in me as an adult than any of my other sci-fi favorites.

First, Space: 1999 not only put a near-future date (24 years away) on its events, the show’s makers doubled down on the bet by rammed that date -- a giant Sept. 13, 1999, in Futura Black font on a solid-color background -- down the viewers’ eyeholes every week during the opening credits. The only other show I can think of that comes close to pinning an exact date with such primacy is Irwin Allen’s Lost in Space, which put the Robinsons’ departure from Earth as Oct. 16, 1997, a mere 32 years in the audience’s future.

Second, Space: 1999’s theme music is tremendous. The relative quality of different musical compositions is highly subjective. The theme music for Space: 1999’s contemporary Land of the Lost was memorable and was certainly the product of people who knew what they were doing musically. But the banjo and vocals as Marshall, Will, and Holly plummet to their fate are simply no match for the dozen-plus instruments playing at orchestral levels in Space: 1999’s theme music. The former was more a case of “Okay, what have we got in the budget for the opening?” The latter was “How much do you need to do the opening theme right?” Nor is this a case of the Americans not knowing how to do theme music “right.” Irwin Allen’s Lost in Space, The Time Tunnel, and Land of the Giants all had exceptional openings from John Williams -- yes, that John Williams -- several years before Space: 1999 debuted. 

In the reality of this world, on Sept. 13, 1999, some of the Space: 1999 fanbase threw a convention to celebrate the show’s “Breakaway Day” even though the Moon resolutely stayed in orbit. Now, 25 years later, the fans seem to have let Sept. 13, 2024, slip through the cracks, at least as far as throwing a big event. 1975 was a long time ago, and I think people are still Covid-shy about conventions that draw people from all over the globe. 

Still … the fans have not all fallen into total silence. A small output of merchandise continues to be made. Jeffrey Morris is finishing up a documentary about the program’s iconic Eagle spacecraft and its prominence in science fiction. I look forward to seeing that documentary when he finishes it.

So, to mark the 25-year anniversary of the Moon leaving Earth’s orbit, I will revisit the show’s episodes and view them from a modern-day perspective, 25 years after each episode's initial broadcast.

next episode: Breakaway (Season 1, Episode 1). John Koenig, the new commander of Moonbase Alpha, has the worst first week at work in human history when the Moon is sent hurtling into space after an atomic explosion. Originally aired: September 4, 1975.

Season 1: *
Breakaway
Force of Life
Collision Course
War Games
Death's Other Dominion
Voyager's Return
Alpha Child
Dragon's Domain


Mission of the Darians
Black Sun
Guardian of Piri
End of Eternity
Matter of Life and Death
Earthbound
Full Circle
Another Time, Another Place


The Last Sunset
The Infernal Machine
Ring Around the Moon
Missing Link
Space Brain
The Troubled Spirit
The Testament of Arkadia
The Last Enemy
Jump to Season 2

this episode: Breakaway (Season 1, Episode 1). John Koenig, the new commander of Moonbase Alpha, has the worst first week at work in human history when the Moon is sent hurtling into space after an atomic explosion. Originally aired: September 4, 1975.

Note: Like a lot of TV series of the period, Space: 1999 was made almost entirely of standalone episodes. With few exceptions (e.g., the near-total switch of characters between Season 1 and Season 2, the introduction of Maya in the first episode of Season 2, and the audio log entries "x number of days since leaving Earth's orbit," the order of the episodes is pretty open to interpretation. I will be going by the original air dates until reaching the "x number of days" episodes.

"Breakaway" holds up well. The opening model shot -- keeping in mind that modeling in the 1970s was exactly that, physical, hand-crafted objects -- requires minimal suspension of disbelief. Brian Johnson, who worked on such great films as 2001, The Empire Strikes Back, and Alien, turned in some remarkable effects. 

As is the case with most pilot episodes, the script is a balancing act of explaining the relevant backstory, introducing the characters, and getting the episode itself squeezed in as well. Oh, and the Moon has to be blown out of Earth’s orbit. As with the special effects, the juggling act holds up well.

Although the episode has some strong positives -- even such industry standard gimmickry as the Master Po cataract contact lenses are used effectively -- the usual goof ups are there, too. The superlative Philip Madoc, a terrific actor, gets just one tiny scene as Anton Gorski. Put him in there. I don't care if he's making leek soup, put him in there. Why does the radiation dump on the far side of the moon have security barriers? Does the back end of the beyond get a lot of tourism? The terminology is screwy in places (e.g., the “virus infection” rather than the “viral infection”).

A few things that I used to think of as goofs have aged surprisingly well.

Firstly, the muted color palette (taupe and beige, with a splash of ecru to shake things up) gives the show a visual freshness, even now. Somehow, the cubicle farm in space with plastic chairs and Ikea furnishings still looks modern (except for the giant label-free computer buttons). A splash of color, such as John Koenig’s orange coffee mug, so distracts the eye that you miss a couple of words of the script.

Secondly, I used to wonder about flying radioactive waste all the way to the Moon. Surely, if the civilization has progressed to the point where travel to the Moon is relatively commonplace, methods for burying the waste deep enough in the Earth would exist too. But I’ve recently seen articles and videos that make a case for removing as much polluting technology as possible to outside of the biosphere: all possible heavy industry goes on outside the planet so that no risk exists of contaminants poisoning everyone. So such an expenditure as a political and ecological zeitgeist is possible. 

The real delight in the episode was what Space: 1999 got right. They got the commlock, achingly close to a smartphone. The wrist watches that conveniently tell us that an Alphan redshirt has died? What else is an Apple Watch for but to collect all your personal data under the guise of helping you? Sylvia Anderson was the producer. How many female television producers were working in 1975? The main doctor on the show is played by Barbara Bain, a woman. Multiple women are in Main Mission -- and a lot of them have names. Some of them even get to speak about something other than men. Even more shocking, the show has an old. Barry Morse from The Fugitive plays Victor Bergman. (For those keeping track, the next old to be featured on a science fiction show as a main character would be Lorne Greene as Adama in the original Battlestar Galactica, followed by Patrick Stewart’s turn as Capt. Jean-Luc Picard in Star Trek: The Next Generation about a decade later.)

Space: 1999 was miles ahead of its 1970s competition. Star Trek always gets all the glory for how multicultural it was, and for the 1960s, yes, it made progress. But the 1970s was still mighty white. Almost all the action in Space: 1999 is handled by the white men, but when you compare it to, say, contemporary episodes of Doctor Who, where you can count the number of minority actors in a season on one hand and still have enough spare fingers to enter a nose-picking competition, Space: 1999 should get a little more praise for continuing to move the line.

next episode: Force of Life (Season 1, Episode 2). Anton Zoref becomes a blue-light special, putting all of Moonbase Alpha in danger. Originally aired: September 11, 1975.

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this episode: Force of Life (Season 1, Episode 2). Anton Zoref becomes a blue-light special, putting all of Moonbase Alpha in danger. Originally aired: September 11, 1975.

"Force of Life" is a well-intended effort. Ian McShane does a great job as Anton Zoref, But it just never quite comes together. 

Part of the problem is the multitude of tropes. I counted eleven. The first is the mysterious light from space, this one blue, just like the Hooloovoo -- a "super-intelligent shade of blue" -- mentioned in Douglas Adams' Hitchhiker's Guide to the Galaxy in 1979.

The other tropes, in order of appearance: 

Tropes are okay. No production can be totally brand new concepts all the time. Even Homer nods. But when it's simply a deluge of tropes, it saps the vitality of the effort. Surprisingly, even though the episode is packed with tropes, three effective ones are also introduced:

Although the episode order is wildly flexible, evidence for this being very early in the series can be found. Koenig tells Morrow to get “Prof. Bergman” rather than "Victor." Also, Kano says “lunar time.” If they'd been on the runaway Moon for a long time, they wouldn't say "lunar time" anymore. Carter's laser turns Zoref's body into the Crispy Master. In later episodes, the lasers are far more, uh, family friendly.  

Ian McShane turns in a good performance. Actors talk a lot about "The Method" and how performers need to develop a history/bio/backstory for the characters they're playing, but I think a big part of the problem with firming up the character of Zoref is that he's basically a jumped-up stock character (loving husband who has something horrible happen to him). The character mostly just wanders around, sucking all the heat out of unlucky Alphans until he walks into a nuclear reactor that looks surprisingly like a bank vault.

next episode: Collision Course (Season 1, Episode 3). Koenig engages in a faith-based initiative as Moonbase Alpha heads toward a collision with a planet. Originally aired: September 18, 1975.

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this episode: Collision Course (Season 1, Episode 3). Koenig engages in a faith-based initiative as Moonbase Alpha heads toward a collision with a planet. Originally aired: September 18, 1975.

"Collision Course" is described as 13th in the season in some lists. But a close watch of the episode makes that a bit unlikely. At one point, one of the security guards Helena Russell summons via commlink ask her to identify herself. You don't recognize the chief medical officer of an outpost with barely 300 people on it? It must be early days. Even more convincing? In the "climactic" scene, John Koenig has the entire complement of Main Mission covered with one hand laser. They're all acting like it's set to kill, as though the possibility of it being set to stun is an impossibility, so it's pretty likely the stun/kill duality hadn't been introduced into the prop yet.  

On balance, the whole thing is somewhat of a shambles. 

First, the special effects are terrible. I don't blame the designers. The show was made in the 1970s. Every single shot was physical. If you took 12 hours to set up a pyrotechnic effect that didn't go off right, tough. Maybe you could schedule enough time to retry it, but you are working on a timetable. The placing of the mines looks plausible, but the explosion and the subsequent radiation cloud that the Eagles go through are completely unconvincing. Almost as unconvincing as the fake eye bags glued to Margaret Leighton's face.

The major problem though? The whole episode screams, "Still working out the kinks." 

First comes the convenient jammed release mechanism when Alan Carter tries to deploy the final nuclear charge. In addition, that Eagle has engine trouble. When laid out on a table, the fix is easy. They could have had the engine trouble slow Carter's Eagle. He gets in, lays down the charge, starts to leave, while we all see that back in Main Mission, Koenig holds the countdown to give him time to get clear. Clean, effective, no confusion. Easy to maintain the tension. Or, don't have an engine malfunction. Have Carter proceeding as normal. Doo doo doo. "Oh no! It's jammed!" Then have him waste vital minutes trying to free it. He succeeds, but is now delayed from getting away. The scene could then show him accelerating away from the bomb-filled asteroid, bead of sweat trickling down his manly blond brow, engine warning lights coming on ... . You get the idea. But putting in BOTH? Halves the excitement. (Still, even with a half-this-half-that scene, Martin Landau actually gets to have some emotional reaction -- you can see his eyes get teary; it's a nice touch by the actor.)

Second are the multiple instances of "Wait? What?":

Of course, tropes are present. The main ones being "space cobwebs" to hint at tremendous age, a character wearing a sinister-appearing costume (in this case, a black veil) for no particular reason, and (that old stand-by) the security guards who face away from the door of the person they're watching. Ask Reed and Malloy from Adam-12. As surely as there are "fight groups with chains and knives" for 1-Adam-12 to respond to, guards are supposed to take security positions that permit no blind spots.  

The audience, shortly after being exposed to the aforementioned terribly fake eye bags on Arra, gets to see the jump-out-of-your-chair-in-excitement trope, when Sandra Benes sees Koenig's Eagle returning. The scene is almost painful to watch because Zienia Merton, who plays Benes, looks like she almost broke character when she just, for no reason whatsoever, steps out of shot. It's almost as though the director was gesturing like a lunatic at her to move as an in-the-moment idea so that Morrow could get into place to deliver his next lines. All it would have taken to make the scene work would be for Morrow to say some sort of space gibberish to Benes. "Sandra, make sure all landing pads are available. I want an Eagle out there in 30 seconds if we have to." Then Merton could have exited purposefully.  

So far, I've really lashed into this episode. The whole first half of the thing is hopelessly stitched together. No one appears to have simply, you know, read the script for comprehension. I get it, productions get rushed. But this is the result. You get an idea that had potential, and you crash it. 

What I find truly unforgivable? The dialogue between Koenig and Arra. "Through the galaxies and universes of eternity," "two vital drops in the boundless ocean of time," "your odyssey shall know no end," "I go to shape the future of eternity" ... and so on. Good God! Children are watching. This is hackery at its most base. 

Still, even though the episode is badly botched in multiple ways, a few redeeming moments do slip through. At one point, Benes gets to have a genuine expression of outrage. Good. Additionally, when Koenig is delivering his "I need your faith in me" shtick, Russell and the others do an Academy Award-worthy job of pretending to agree with him. In some ways, it's actually an anti-trope to the usual gimmick of having everyone say in a slightly exaggerated fashion, "Oh, absolutely. We'll be happy to wait with you for the mothership. Would you like to take my private bus with the nice padded walls?"  

There's even a few times when whatever the hell the author was probably trying for in the original script come through. The word "faith" is mentioned multiple times, so much so that all that's missing is a flashing sign. Not in a "let's all go to this specific building at this time and do these particular things in this order" sense of faith but rather in the wider sense of the entire range of the word's meaning. In the end, the episode is about how Koenig has to take a leap of faith and put his trust in this strange alien with the terrible makeup and Goth clothes. And how his people have to take the leap of faith to put their trust in him. Placing it halfway into the season, rather than at the beginning, is a terrible idea. 

next episode: War Games (Season 1, Episode 4). The Space: 1999 team comes thiiiiiiis close to inventing the MTV music video. Originally aired: September 25, 1975.

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this episode: War Games (Season 1, Episode 4). The Space: 1999 team comes thiiiiiiis close to inventing the MTV music video. Originally aired: September 25, 1975.

Another close-but-no-cigar effort, mainly due to the gimmick that's usually the maker of a great episode: the what-if/alternate-reality effect. The original Star Trek series used this in "City on the Edge of Forever." The subsequent series of the franchise ran with it over and over to expand the Terran Empire Universe and also generated some great stories beyond that. 

The big problem with these sorts of episodes is the when/how do you let the audience knows it's a what-if/alternate. For instance, in "Yesterday's Enterprise," the episode starts with a frame scene where everything is fine. Then ... the plot device emerges, and suddenly everything alters. That's "fair" in the sense that no trick is being pulled on the audience. No "Oh, it was just a dream!" right at the end and everyone has a Scooby-Doo chuckle for "Yesterday's Enterprise" because everyone's let in on the secret before the title credits play.  

In this episode of Space: 1999, the opening immediately has the threat emerge, like in Shakespeare's Tempest. There's no margin at all. The audience is dropped right into the soup with no set up. Suddenly, three ships that look like Eagles with minor alterations -- Victor Bergman identifies them as Mark IX Hawks -- come humming toward the Moon. This is real! (Although the really astute fan might think, "All this way out in space and the ships look like Eagles?" Most who would think this would realize that budgets make for strange bedfellows, and accept the duplication as a cost-savings measure.) 

After trying without success to make contact with the alien ships, John Koenig has them shot down. Then another alien ship shows up and shoots Alpha to bits: Main Mission is in flames (watch for Koenig trying to put out a pretty big fire with what looks like a fire extinguisher the size of a can of hairspray) in about 30 seconds flat. And what did anyone expect? This is a scientific base, and the crew are scientists and technicians for the most part.

In medical, Helena Russell and the others are trying to evacuate the injured due to the dramatically necessary introduction of a cracked exterior window. Bob Mathias is using the space equivalent of putting a penny in the fuse box -- and probably drafting a note to the base designers: "Put in emergency shutters that drop down over the windows" -- by trying to paper over the crack with spray adhesive and plastic report sheets. It works, except that, as is usually the case in these things, the repair fails prematurely at just the right dramatic moment, and Mathias gets blown out through the window. 

Whenever a named character who has had more than two lines dies on a show, it's significant. Maybe not emotionally or even dramatically, but anyone who has watched television understands the implications: either the actor got arrested for something serious, the actor asked for more money (which some industry types consider something that should also result in arrest), or the show is screwing with you. So when Mathias' stunt double goes through that window headfirst into the cold, cold arms of Plato Crater, it becomes pretty clear that we, the audience, are probably being messed with.

This is confirmed when the surviving senior staff gather around the conference table to assess the damage: 128 dead (40% of the population -- in itself a lethal blow); eight days' of power and four weeks to repair the least-damaged generator; food and water recycling plants needing at least nine weeks to repair, with an additional two months after that for food growing; and the nearest solar system "at least six months too far," according to Bergman.

Koenig's plan? He's going to go down to the planet with Russell to try to talk to the aliens. Bergman's response to this brings up the whole flaw of the episode: "I rather thought that they've been trying to tell us to keep away." But they haven't! They haven't said anything, and it makes no sense at all. The aliens clearly have the weaponry to wipe Alpha out. Why go to all this ornate mayhem of a couple ships at a time? Send a flotilla, blast everything to bits, roll the end credits -- done in 20 seconds. Are you paying for each separate energy bolt? 

This is the point at which the savvy viewers are sure they're being screwed with: "Aw, Victor just asked the obvious plot flaw. Why didn't the aliens order the Alphans to stay away? It's because this is a never-happened episode. Whatever's going on will all be magically unwound by the end of the episode. Maybe Koenig is high on space drugs." And it's confirmed (not the space drugs but that it's all gonna be unwound) when Koenig and Russell reach the planet. The aliens communicate. They'll talk to Koenig to tell him they'll land his Eagle for him, but they wouldn't tell the Alphans to just keep right on going, no need to stop here? The whole thing collapses at this point because it's just too big a glitch.

But, for most of the remainder of the episode, we get one of the show's signature looks. The Alphans have a tendency to run into aliens who have a glassware-oriented civilization coupled with a wardrobe style that always makes me think of a fusion of medieval Russian and medieval Chinese meeting up to shoot a music video. Aliens in long, flowing robes, carrying themselves in a detached, hallucinogenic manner. And then there's all the psychic aliens who contact, attack, or commandeer various Alphans throughout the series. The whole thing is, depending on the viewer's mood and the success of the episode, impressive in its freshness or annoying as hell in how it's like something from a bad episode of In Search Of.

And in the end? Yes. It turns out to have all been a hallucination done to show Koenig what would happen: Helena ends up in long, flowing robes (but no bald head) stuck inside a glass case like Zoltan the coin-operated fortune teller and having just an agonizingly meandering conversation with the two aliens. John ends up destroying the aliens' entire civilization with just a hand laser. Then we're all back in Main Mission, at the start of the episode, but John and Helena can recall what happened. (I wonder if Bob Mathias recalled being blown into vacuum and dying of decompression.)  

As with dreams, it's like they got a piece of what they were trying for but couldn't carry it all forward into the light.

next episode: Death's Other Dominion (Season 1, Episode 5). After three swings, everything falls into place, and the series really hits one out of the park. Originally aired: October 2, 1975.
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this episode: Death's Other Dominion (Season 1, Episode 5). After three swings, everything falls into place, and the series really hits one out of the park. Originally aired: October 2, 1975.

If I have the time one day, I will go through all the best episodes of the various science fiction series that have been produced and tote up how many of them steal -- directly or indirectly -- from William Shakespeare. Either the whole plot (as with Forbidden Planet) or just bits and pieces (as with "The Conscience of the King" in the original Star Trek). 

For Space: 1999, their Shakespeare episode is this one. But it isn't just their Shakespeare episode. They lift the title off of Dylan Thomas. The name for the ice planet, Ultima Thule, comes from classic and medieval sources. The show runners just swipe every idea on the factory floor. And for the most part, it really works well. (The biggest defect being the manufactured crisis of the landing party getting lost on the surface: why aren't their faces covered against the cold, why aren't they roped together like any sensible group of people would be, why doesn't the locator beam lead them back to the ship, why can I see that Alan Carter has Uvex brand safety glasses?)

The director (Charles Crichton) even manages to get Brian Blessed to hand in a toned-down performance as Dr. Cabot Rowland. (I love Blessed. He's unique. And his bombastic performances are tremendous. But when he's playing just the character and not the character and Brian Blessed being Brian Blessed, the audience gets to see that he is, genuinely, a remarkably talented actor.) 

As a whole, the one adjective for the episode is Shakespearean, with John Shrapnel as fool and Blessed as doomed king. All the performances are solid (even the zombie-like victims wandering in the cave without a single line between them). The background the story provides -- the Thuleans are the survivors of the 1986 mission to Uranus and have been on Ultima Thule for 880 years due to falling through a space-time warp -- is a nicely inserted, plausibly acceptable piece of suspension of disbelief.

One of the episode's other achievements is that it provides some of the most memorable lines of dialogue in the series. As I've mentioned earlier, I genuinely love this show. It may not succeed every time (what science fiction program does) but the creatives who put together the look of the series really put their all into it. The Alpha uniforms (by Rudi Gernreich) are remarkable. The Eagle spaceship looks like nothing else in science fiction. But the dialogue? It's like a documentary. 

But here? In a great piece of fake Shakespeare, Jack describes the Moon as "that self-same orb whose unforgiving eye beheld the birth of Caesar," and Helena gets to describe Moonbase Alpha in the bluntest possible terms: "Alpha isn’t home. It’s a barracks on a barren rock flying endlessly through space. We’re looking for a real home, a place to live, to raise children." In a series filled with flat dialogue, this is like two smacks square across the chops. 

I don't know who  deserves the credit. Christopher Penfold is the story consultant. Sometimes, the "consultant" is actually more of "the writer" because the original script is unusable. Other people outside of the opening credits often provide input on the finished product. (Gene Roddenberry had his then-assistant D.C. Fontana rewrite Harlan Ellison's "City on the Edge of Forever" for the original Star Trek series -- and Ellison practically lost his mind about Roddenberry destroying his story. Roddenberry took the heat rather than let Fontana fall under Ellison's wrath.) Anthony Terpiloff and Elizabeth Barrows (husband and wife) are credited with the screenplay. This is Barrows' only credited work. Not just in the series. This is the whole list. One entry. If she's responsible, she should have done a lot more writing. The point is: Whatever creative mixture produced this should have been put to use a lot more.       

next episode: Voyager's Return (Season 1, Episode 6). An Earth probe, spewing a metaphorical message about environmental pollution, threatens Our Heroes. Originally aired: October 9, 1975.
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this episode: Voyager's Return (Season 1, Episode 6). An Earth probe, spewing a metaphorical message about environmental pollution, threatens Our Heroes. Originally aired: October 9, 1975.

In the 1950s, science fiction had a field day with environmental warnings. The Incredible Shrinking Man comes to mind, but an aficionado of the genre can rattle off at least a dozen films. As television science fiction went out in the 1960s and 1970s, those green-theme stories increased in popularity. 

The biggest problem? A lot of the stories just really weren't good. The science wasn't strong enough. The message was too preachy. The Six Million Dollar Man and The Bionic Women probably had the greatest success at balancing the preachiness without making the science totally ridiculous. 

"Voyager's Return" is Space: 1999's "very special episode." And not just for the environment. There's also the whole "former-Nazi" gimmick (also a big thing for television). Ernst Queller (rhymes with Edward Teller), creator of the (wait for it) Queller Drive, is a man haunted by his past. His drive crosses space fast, but it spews deadly fast neutrino radiation. The first ship that used the drive is now -- somehow -- approaching the Moon and carrying a memory bank filled with highly useful information collected over the past 15 years. Unfortunately, the radiation will kill everyone on Alpha. Fortunately, Queller, now working on Alpha as Ernst Linden, can shut down the drive remotely. Unfortunately, Linden's protege and lab assistant, Jim Haines, was orphaned when Queller's drive killed both his parents in an accident. Not to be outdone, Paul Morrow's father is a victim of the Queller Drive too. (Never explained is how neither Haines nor Morrow spots Linden on sight as being Queller.)

Had the show runners kept the script simple, it might have worked. But rather than have a tension-filled episode with Queller, Haines, and Morrow getting almost all the lines, the show runners dilute the story by introducing the throwaway aliens of the week, who have followed the Voyager ship to get justice for the two populated Sidonian planets rendered lifeless by its drive. The aliens intend to destroy Alpha and the Earth.

Queller atones for all his accidental killing by intentionally killing the Sidonians who have followed Voyager to Alpha. While doing so, he conveniently blows up Voyager, the alien ships, and himself, thus solving any sort of continued awkwardness.       

next episode: Alpha Child (Season 1, Episode 7). Where do babies come from? On Moonbase Alpha, it's complicated. Originally aired: October 16, 1975.
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this episode: Alpha Child (Season 1, Episode 7). Where do babies come from? On Moonbase Alpha, it's complicated. Originally aired: October 16, 1975.

TK

Season 2
The Metamorph (342 days)
The Exiles (403 days)
Journey to Where (unknown)
One Moment of Humanity (513 days)
Brian the Brain (1,150 days)
New Adam, New Eve (1,095 days)
The Mark of Archanon (640 days)
The Rules of Luton (892 days)

All That Glisters (565 days)
The Taybor
Seed of Destruction (1,608 days)
The AB Chrysalis (1,280 days)
Catacombs of the Moon (1,196 days)
Space Warp (1,807 days)
A Matter of Balance (1,702 days)
The Beta Cloud (1,503 days)
The Lambda Factor (2,308 days)

The Bringers of Wonder, parts 1 and 2 (1,902 days)
The Seance Spectre (2,012 days)
Dorzak (2,009 days)
Devil's Planet (2,306 days)
Immunity Syndrome (2,310 days)
The Dorcons (2,409 days)
Jump to Season 1
Message from Moonbase Alpha